War Card Game Completed

War Card Game Completed

I finished the full tutorial, and after a long time of trying to fix an issue with the code, the app works! It’s a lot simpler then I thought it would be, because the UI Kit takes care of all the code behind displaying images and randomization, and you just need to write out a few words.

It went through stages. Last update, it was sort of empty, just a template to fill in. Now, upon pressing the deal button, it displays two cards at random, and tallies the score based on the assigned number value of the cards (ace being high). The score doesn’t change at all for ties.

I’ve done well over a hundred dealings, and the CPU seems to have a higher win rate, but I suppose that’s just luck as it is the same code behind both sides. Here are a few pictures of it working in the simulator:

I’m not sure exactly what I will try and do next, but I’m having a lot of fun with Xcode so I’m excited to play around with it more.

Edible Cookie Dough

Edible Cookie Dough

For Valentine’s Day this year, I am trying something a little different, and making edible cookie dough per this recipe here.

Here is the recipe for the base dough from the website:

Servings: 4-6
2 cups flour
1 cup brown sugar
1 cup butter, softened
2 tablespoons milk
1 teaspoon vanilla
1 teaspoon salt

1. Preheat oven to 350˚F/175˚C.
2. Evenly spread flour on a baking tray and bake for 5 minutes.
3. In a large bowl, mix flour, sugar, butter, vanilla, milk, and salt until combined evenly.
4. Refrigerate mix for 30 minutes and then separate into 4 sections.
5. Enjoy!”

I will be adding in chocolate chips to my liking as well so that there is more too them.

Notes and thoughts:

The first step is to bake the flour, and this is to kill any bacteria that may be in it. Most people don’t know that this is necessary, and this step is technically skippable-but I wouldn’t. Don’t take the risk. That’s part of making this 100% edible cookie dough.

When mixing everything together, I added the flour gradually, because it was a little lumpy after being baked, and I actually mixed everything else together beforehand while it was in the oven.

I added two cups of chocolate chips after it had cooled in the fridge (it’s ready when it’s nice and spongy), and then formed the shapes with an ice cream scoop. I let them sit again in the fridge before serving so that they would keep their shape better without crumbling.

In the end they tasted great and were a bit hit for Valentine’s day, and I’m really glad. I might try some of their other suggestions for flavours and add ins later or even come up with my own.

“Awesome.” -P
“It was so good.” -M
“It was delicious!” -L
“The cookie version of fudge… nuff said… Awesome.” – W

I would highly recommend making this it went over really well and it really was like cookie dough, but without the risk of serious food borne illness.



For my current ICTX project, I am working on app coding. I have very little coding experience (I can do drag and drop, like Scratch, and I wrote code to make a light blink), so I am starting from basics, using this tutorial and Xcode. Currently I am working through it to create an app that simulates the card game War.

So far I have learned how to create a basic UI using auto-layout constraints and stack views, as well as how to turn off things like landscape view. The next step is to build the code behind the app, which is a little nerve wracking but also exciting. I’m pretty excited to learn how to randomize the cards, because I’ve always been sort of curious about that.

This is what it looks like so far:

Cali & Ko Update

Cali & Ko Update

Our queue on tumblr has successfully been running since the last update, and posts will continue every Friday and some in between, such as one post scheduled for Valentine’s Day. Storyboards for the comic prologue are now finished, so we are looking towards getting that finished and ready to be posted, as well as continuing to develop the story into a form that’s fully ready to be drawn.